
I am interested in creating tools that facilitate creative reasoning. In thinking about this, I have come to the conclusion that computers are horrible judges of creativity, in fact, they reward you for a lack of creativity. I recently read an article on the algorithmic revolution that defined the concept of an algorithm as “…essentially an instruction consisting of a finite number of rules designed to solve a specific problem.”. Isn’t following a finite set of instructions and rules the polar opposite of creativity?
To clarify, computers are great tools for facilitating creativity as long as you do not rely on them to judge the creative output. As an anology, a saxophone is a creative instrument but we don’t expect it to judge the creativity of the music it produces.
Maybe this is all obvious. I think it bears investigation though because the types of interactions people design (myself included) often leave the user little more responsibility then to function as a trigger.
One of my favorite quotes from when I studied art history in undergrad is from Marcel Duchamp, he said “there is no solution because there is no problem”. To me it speaks to the idea of the creative act as an end to itself. I also enjoy this quote from Mihai Nedin:
“The visionaries in effect broke through the barrier of reductionist determinism and their work no longer solved problems, but generated problems! They were no longer in the service business, but contributed to the multiplication of possibilities implicit in a given product. ”
While it’s true that there are a great many useful operations that do not require creativity, I think using the computer to create tools that go outside of the problem solution mindset would be fun to explore.